Chains
Devlog
- August 31, 2025 by Studio Haselnuss#chains, #devlog, #godot, #indiedev, #buildinggame, #rhythmgameHey everyone, welcome back to Devlog #4 for Chains — a Settlers-style rhythm-building game I’m making in Godot. Last time I added multi-ingredient production. For example, the Worm Cooker now need... Continue reading
- August 13, 2025 by Studio Haselnuss#chains, #devlog, #settlers, #building, #rhythmHi everyone, Welcome back to my devlog for Chains — a rhythm-based building game inspired by The Settlers. In this episode, I’m implementing a system that allows monsters (aka buildings) to receiv... Continue reading